That was a retarded, redundant way to have the Modkit access the asset files. Why didn't you simply add to the installer a "please locate your game data folder" procedure, instead of having to copy 2 entire GB of information to another folder?
That was a retarded, redundant way to have the Modkit access the asset files. Why didn't you simply add to the installer a "please locate your game data folder" procedure, instead of having to copy 2 entire GB of information to another folder?
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