The MOD kit is currently under way. We do not have an official release date but we are working to get it out ASAP. At this point the plan is to get the tools we have out first and rely on the feedback of the community to complete the documentation and additional features.

We also plan on releasing all of the script code used to create BoneCraft. Right off the bat moders should be able to change many aspects of the existing game to thier liking. This includes things like characters, missions, weapons, speeds, velocities, etc.

In addition to simply changing the existing game, we also plan on releasing a feature that will allow moders to create custom games. This feature will include many tools that beginners should be able to pick up fairly quickly, as well as more in depth tools for expierienced moders. The bulk of these tools will be included in the World Editor.

The World Editor will allow users to create and manipulate assets such as:
-Terrain
-Buildings
-Static Objects (rocks, trees, etc.)
-Water
-Sky
-Day/Night Cycle
-Lights
-AI Paths
-GUI

Moders will be able to use any BoneCraft assets and we are working to bring over many assets from BoneTown.

Because we will be releasing all of the script code used to create BoneCraft moders will be able to look under the hood to see how we did things in our script files. Also we hope to include a few simple tutorials on writing script. Using script moders will be able to do things like:
-Create characters
-Make characters fight
-Make characters have sex
-Create new missions

Please check back on the forum, we will have updates as we get closer to having it ready.