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Thread: Bonecraft review from a german player (wall of text/spoilers included,care)

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  1. #1
    Lieutenant HanPL's Avatar
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    For a game that lets you have ANIMATED sex with girls, it is still cheap.
    You know there are mods to Oblivion that add 1000% more and advanced sexual content and it's for free ? And I'm not joking.
    LoversPK plugin add what ever you can think of.

    Go check out the stuff that lets you have sex in a variety of positions that you pick--- go ahead. I'll wait.
    Hmm let's say BC have like 20~30 animations.

    LoversPK have over 500 animations with each of them having 3 stages (slow,faster,cumming ) and each of stagnes looks diffrent so it's 500x3.
    Including Blowjobs/Cowgirl/Standing/Anal/Creampies/Missionary etc etc anything you can imagine.

    And no BC is not good game.
    At least not for 35$
    If you want to run all the time and only KILL KILL KILL KILL orcs/elves and do nothing expect that ,you can get that in any flash game for free.

  2. #2
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    Han, those are mods. It still requires you to buy the original game, Oblivion.

    If modders would add more content to Bonecraft it'd also improve things.

  3. #3
    HanPL, that's not an honest comparison. Oblivian has NO sex in it. It does have a TON of fan-made mods out for it. Some of those mods let you have "hot coffee" level sex with low polycount females who are expressionless and poorly textured. That is, unless you go hunt down more mods and install those (she will still be expressionless, but she will have moderate amount of polys so her hands and feet won't look like simple wedges--- and with the right mods, her breasts will actually move). Hell, The Sims is an incredible "adult" game under your terms. As is Laura Croft--- as it too has tons of mods, so you can have a cosplaying Laura dressed as an overly exposed Harlequinn have sex with a Tyrannasourus Rex. But again--- the game isn't SOLD like that. Worst, you have to become very familar with mods for those games, as it isn't a simple "drop file x into directory y" to bring sex into the game.

    And then there's the fact that those animations aren't close to the level of detail that is in BC.

    Once mod tools are released, I suspect we will get a lot of new content--- new areas to explore, new free roaming females to have sex with, new items to collect while free roaming, etc. The missions will probably still be "kill 100 enemies" and "fetch 50 items" and "drop item x at location y", since that's basic to games, but the BC mods will also allow "screw 50 females without getting killed" missions as well for variety.

    Most flash games really, really suck. Which is why people PAY MONEY to buy games that do what the flash games offer--- only with a higher quality of fun. I'd rather play a fun free game like Dwarf Fortress--- which allows for some serious fighting and other sorts of wicked fun (like creating traps that drop magma onto your enemies or anyone that just pisses you off).

    So, BC gets you fighting and fucking for $35, and that price will probably drop at some point in the future. Versus Oblivion, which doesn't offer nor support sex. You should have picked Dragon Age as your example game. It has some sex in it, as designed by the makers. Not interactive sex, but still it is there. Mods let you change a lot of things about it, including the cut scenes shown (letting you see some hardcore cut scenes instead). Or you should have picked The Sims--- it has sex. Its sex is just very poor and highly sensored. Or hey, the original Witcher! Hell, Nomad Soul had a long sex scene near the beginning of the game. That's games with sex included, out of the box. You'll note *none* of them are interactive.

    As I said--- if you want an adventure game, you can find a better adventure games than BC out there, out of the box. But it won't have BC's interactive animated sex. You will be hard pressed to find a game with better sex in the game at its price.

    So again, whine and complain. But BC is a good game, and a lot less hassle compared to the hoops you have to jump through to get something similar (learning Japanese and importing games from Japan, buying Oblivion and then applying between 6 to 40 mods to get a smaller range of animated sexual with lower grade graphic models, etc etc etc). You really cannot find anything that will let run around, fight, and fuck at that price and level of user effort--- other than Bonetown itself. But again, they are different games with different game play styles (Bonetown being GTA-styled with more sex and more humor then GTA, Bonecraft being a W40K and SF spoof Fighting and Fucking game).

    You are just sore cause BC isn't the game you wanted it to be. It's the game it was advertised by Dub to be. Next game from Dub, I'd advise you wait for the "Let's Play" videos to get published. then you can see what it is and not get made that it isn't being the advisor to the fairy princess and using head to head match 3 battles like you wanted it to be.

    Han is REALLY exaggerating about what the Xlovers and the other mods have in them. They aren't close to the level of animations in BC, and they really don't offer what he says. I've checked them out. Anyone can check them out, as plenty of players have posted in-game videos to the Naughty Machina site. The quality of animation and sex isn't up to Bonetown, let alone Bonecraft. Go check it out for yourselves.

    It's a nice bit of modding by the fans--- but it really is at the hot coffee level with just a small bit of texture updates. They had to use spell visual effects just to let you know the people copulating are getting excited or climaxing. People glowing and people wrapped in lighting is a far cry from actual changing expressions on faces, and the model work is very primitive for the actual model on model sex action. Again, not up to BC or any other 3D interactive sex game at this time. And that's because OBLIVION is not a sex game. Hence the hot coffee level of body on body sex. The game engine isn't designed for the level of detail needed for interactive sex, and no amount of fan modding is going to be able to address that.
    Last edited by Starpilot; 01-26-2012 at 03:52 AM.

  4. #4
    @Starpilot: BC is a good tactical game ....HaHAHAHAHA made my day

    ATTACK, DEFEND...what a massive amount of orders I can give.....shocking truth just hit me^^.
    Last edited by KingKali; 01-26-2012 at 10:39 AM.

  5. #5
    Quote Originally Posted by KingKali View Post
    @Starpilot: BC is a good tactical game ....HaHAHAHAHA made my day

    ATTACK, DEFEND...what a massive amount of orders I can give.....shocking truth just hit me^^.
    Glad you like it. In regards to the squadies, it is very primitive, which is too bad, as it really would add to the fun of the game if you could give them some extra commands (like, "defend this spot" rather than just "defend me" and "take that objective" rather than "just run around and smash/shoot stuff"). But from the point of you fighting, it offers a fair bit of tactical possibilities, and you can't beat the game with just 1 tactic, although you can beat it with a mix of a few. But then, that's a problem with the far more intricate grogger games so I wouldn't expect BC to even approach that problem.

    Juddre, you have surmised what I've felt for a while. BC on its own merits is a decent game, but if you expected BT 2--- shrug. The mission with the most VARIETY is beating down the gate keepers. As in that one, you just beat down elves, part 2: beat down the big elf and get his magic key, and part 3: beat down the big elf and protect Luds as he runs the magic key around.

    I suspect the reason for the 3 parts in each mission was to give you "save points" in the middle of the more challenging missiosn. Consider: the first time you are doing the collect the triangles (mission 6), when you get to the third part and one-shotted (or just killed in the first minute), you don't have to start all over again. You can just restart at the final bit of the mission, with a fully healthy squad. But that design did make doing the missions not as fun as they could be. It also seems like it was stretched to add more play time to the weakest missions (ie, mission 3).

    While I found the lack of free roaming females irritating initially, I realized they were completely unnecessary in BC's design. You always had sex bot willing and waiting on you at any mission console. Furthermore, you didn't even need sex. In BT, sex is a critical aspect of the game, as it is the way you heal your health and restore your bonus fighting strength (your balls). But in BC, you can do the same thing BY JUST HITTING SOMETHING. Indeed, I used that technique in many missions. Hit opponents, activate heal, repeat. The only reason there are randomly spawning enemies in "free roaming" mode is to let you farm them for money and ammo until you can finally run the missions (which pay off for beign completed). The downside of this change to game play is a shorter game experience. After all, in BT, when you get beat down, you end up roaming around the area, looking for a girl willing to engage with you at your current balls level (or slightly above, if you have enough beer and whiskey). But in BC, you just tell sexbot to bend over, and then you go fill up your fighting and health meters.

    These differences add up to very different games, and very different play experiences.
    Last edited by Starpilot; 01-26-2012 at 03:57 PM.

  6. #6
    Look, it just seems ridiculous for D-Dub to not include some of the most loved parts or ideas behind Bonetown into Bonecraft. I'm not saying they can't have a new setting, or the new mission system, or the sex store, or w/e. But when a NEW small company, makes ONE hit product that so many people love...its dumb for them to not at least build on some of the ideas and inventions that made their first and only other game thus far great. it's like a new metal band releasing an album that goes platinum and then deciding to go alternative rock for their second album....WHY?!

    That and I still think BC is super small.

  7. #7
    BT is for roaming/exploring with special rewards, BC is WoW kiddos and fapping (if any one would do that.......). 30 Euro kicked out of the window.For 25 Euro I get a BJ and I mean a real one.....


    BTW: any one realised that the Fantasy room is the same like in BT???so no similarities here hahahaha. Good BC has nothing to do with BT^^....only has comparable designs.....how lasy can a developer be.#

    Just red the credits: around 10 people worked at that game?than i know why it just has the seize of a mod......
    Last edited by KingKali; 01-26-2012 at 04:40 PM.

  8. #8
    Hmmm. I can certainly understand both viewpoints. One group of people is comparing BoneCraft to BoneTown. Never mind any indications that they would be similar, or lack thereof - the fact remains that the two games are priced about the same, and come from the same producer, so you would expect to get the same amount of value. BoneCraft undeniably has less content than BoneTown - though one could argue that the amount of sex content is roughly similar (more general sex positions in BoneCraft vs. unique reward sex positions in BoneTown, most other sex content from BoneTown is available in BoneCraft - though I miss the pygmies...).

    The other group of people considers BoneCraft on its own merits, and from that viewpoint there is no problem - BoneCraft is still quite good value for money, when compared to what sex games typically cost and offer.

    In other words, the biggest problem of BoneCraft is that BoneTown had relatively high production values (for a sex game), and it was a great deal for the price. Now people expect to get a similarly great deal with BoneCraft, and are annoyed when it turns out the deal is only average. I suspect that D-Dub found out that high-production-value sex games aren't profitable; it's a damn shame if that's the case. I hope that they are able to sell incremental updates to the franchise and gradually improve the game experience that way. I think BoneTown would work better for that though.

    Personally, I feel that the biggest problem of BoneCraft is the lack of free-roaming chicks, and a setting which doesn't really relate to normal life (and common fantasies) in any way, hot elf chicks notwithstanding. There was enough variety in chick appearance in BoneTown to make the chicks all seem different, and it was great fun just roaming the town and banging any chick that struck your fancy. Not an uncommon fantasy I think. The obvious improvement would have been to add special locations (hospital, police department, prison cells, fire department, army barracks, castle dungeon, etc.) for various uniform, location, etc. fetishes. Instead they chose to focus on improving the fighting aspect. Admittedly it was the weakest part of BoneTown (with the possible exception of platform jumping), but in dropping the roaming chicks D-Dub threw out the baby with the bathwater. I hope they return to Earth next time, keep the improved fighting, keep the lack of platform jumping (I really hated that...), and concentrate on adding depth to the sex gameplay.

    The other big problem in BoneCraft is that the "do everything three times" logic makes it so obvious that the game has been artificially made longer simply by adding grind. Many games do that, including BoneTown, but usually they at least try to sugar-coat it a bit by calling the things you collect something different each time or some other similar trick. Saying from the start "do the same thing three times" really makes the game feel cheap.

    --Juddre

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