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Thread: Have a game idea for us?

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  1. #1
    ok, I play Bonetown and is good, bonecraft... not so much (sorry) so, I think a sequel of BT or continue the consept of BT es the right way to go. My ideas or what I like to see in a new game are this (I try to write only the more viable ideas)

    - Better planed city, more connected I mean, like if you are in "A" location and need to go to "d" location you dont have to cross "B" and "C"
    - More inside locations in the city
    - A good number of sidequest and/or minigames (like a photography mini game when you need to convince a girl to let you take pictures of her, you could even get money for the pic)
    - Talk to people in town (even if the say only a single dialoge)
    - Create your own character with further customization of clothes and shits (it will be similar to stole personalities)
    - A change in the system of balls, more like a leveling up sistem totaly independent of the look of the character and the disguise like in bonetow
    - Make a girl relation system not only the balls or made their mission count to fuck but the way you dress and the way you speak with the principal characters, I mean, the type of the girl is the type of the awnser and cloths (and ball) you need to fuck her and this principal characters will give you more experience (with the secondary characters it coul relay just in your appearence and the balls)
    - Buy homes to rest and save
    - More work in the combat system
    - More artwork
    - Better graphics and character design keeping the cartoon style (is perfect) just a little more work.

    So, what you think? I now is easy just spit out ideas but, I think is nothing really imposible.

    P.D.
    sorry about my bad english

  2. #2
    Lieutenant
    Join Date
    Jan 2012
    Posts
    52
    Keep the free-roaming aspect of BT, that was supercool. Just add more positions, customizability for the chicks, and some "progress" (ball size was a nice way to make "progress" in BT and rewarded you with hotter chicks to bang). The ball sack thing made it slightly RPG. Awesome. I don't mind the fighting, but not too much please. BC was bad storywise. No sexual buildup. No free roam. No "reward" for kicking people's asses. BT was sooo much better at that.

    Just having a free "world" to explore with hot chicks and trying to get them to fuck you is a major turn on. Work on that. I don't know, maybe introduce more pickup lines, work on your "MOJO". Use the ball size thing, I don't know. But free roaming a world full of hot (and fat) chicks is just the bomb.

    You could also add some RPG to it. Maybe your fuckspeed, durability, quality of your pickup lines, your looks, your sexual creativity. All that stuff could then interact with the amount of positions you have, the amount of girls who dig you, how easy it is to pick up a girl. How long you last, whether som chicks will dig a threesome with you. At some point you could also get a "reputation": maybe some hot chicks heared that you fucked a lot of girls, and approach *YOU* for sex. Or the opposite way, and you have to convince them that they are "the real one". That would be super cool as well. I know the ball size is a sort of reputation thing though, you can keep that. But maybe sometimes a chick approaches you. Anyway, some more RPG style, more dialogue maybe? Seducing the girl with dialogue would also add to the sexual build up. Think of games like "Artificial Academy" by Illusion (a Japanese game). You could build up relationships with the girls there, and then fuck them. The relationship buildup was crude, but very interesting. You could ask them how their day was, etc. etc, and that would grow their affection for you. You could also say the wrong stuff and that would make it harder. You could add some sort of dialogue options to influence the pick up of girls and maybe improve your pick up RPG-stats.

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