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  1. #1
    Super Moderator BoneCrafter's Avatar
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    Mar 2012
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    Audio Creator

    In the Emitters folder there are two types of Audio: Audio Emitter Base and Juke Box Speaker.

    Audio Emitter Bases are for localized sounds like a campfire or a sparking console.

    When creating Audio Emitters you must choose from a list of audio files in the game/data/audio folder.

    Juke Box Speakers are for large area sounds such as music, birds or other ambient noises.

    When creating Juke Box Speakers you must use the name of a Juke Box created in the game/client/scripts/jukeData.cs file or a datablock created similarly.
    Last edited by BoneCrafter; 05-25-2012 at 11:07 AM.

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