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View Full Version : Static Inspector



BoneCrafter
03-14-2012, 02:09 PM
The Tree View will display all of the values associated with a selected object or Material.

Materials:

If you expand an object and select its Material you can apply special effects to its texture.

To change what Texture the object is using, under Pass 0 change baseTexture0 to the new texture you want the object to use.

When making changes to a Texture, SaveMaterial must be selected for the change to be saved into the Material.

Objects:

With an object(s) selected, clicking and dragging on the objects x, y or z gizmo will translate (move) that object along that axis.

With an object(s) selected, holding down Alt and clicking and dragging on the objects x, y or z gizmo will rotate that object around that axis.

With an object(s) selected, holding down Ctrl + Alt and clicking and dragging on the objects x, y or z gizmo will scale that object along that axis.